Level 1 LEVEL 1: CONCEPT IGNITION

Rest Race

Biometric-Powered Gym Racing

Try the Concept Demo

The Concept: Play as Recovery

Born from the simple frustration of boring rest periods, Rest Race is an experiment in connecting effort and reward. It reimagines the space between your sets as a competitive micro-match.

During your rest, you'll pilot a racer in a game inspired by classics like Mario Kart, with boosts and power-ups earned based on your real biometric effort. The harder you lift, the faster you fly.

Our vision is to make recovery as engaging as the training itself, merging the culture of fitness with the joy of play.

Racing Gameplay

Mario Kart-inspired mechanics with boosts, power-ups, and competitive racing

Biometric Integration

Real-time tracking of your workout effort translates into in-game performance

Effort Rewards

The harder you work in the gym, the better your racer performs

Project Status & Strategic Pivot

Level 1: Concept Ignition

Testing audience engagement and core "fun factor"

As a Level 1: Concept Ignition project, our current goal is to test audience engagement and the core "fun factor" before committing to large-scale development.

In the spirit of Transparency of Thought, our initial fact-checking has led to a key strategic pivot. The simple Replit demo proves the concept, but a scalable build requires a new foundation.

Strategic Pivot for Scalability

To de-risk the build and ensure a viable budget, Rest Race will be a complete rewrite in Unity:

1
Unified API

Pivot from native SDKs (Fitbit, Garmin) to a Unified Biometric API (like Thryve or Spike) for broad compatibility

2
Original IP

Reallocate budget from licensing to original IP creation and legal protection

3
Sustainable Model

Treat backend hosting as recurring operational expense for sustainable growth

Funding the Build: An Open Look

To move from concept to a private beta, we are seeking community and partner funding. Our budget reflects a fact-checked, sustainable build plan based on current 2025 market data.

Community Funding Target

$166,000

Initial Build + 6 Months Operational Runway

One-Time Initial Build: $95,000

Core Game Dev
$45,000
Unity prototype + unified biometric API integration
Art & Design
$20,000
Original characters, tracks, UI, & skin library
Backend & Cloud
$5,000
Integration of 3rd-party BaaS (PlayFab)
Legal & IP
$10,000
Entity formation, trademark, EULA, privacy policy
Initial Marketing
$15,000
Trailer, launch site, & influencer pilot

Recurring Monthly Costs: $11,800/mo

Cloud Hosting
$4,500
Multiplayer backend & player telemetry
Continuous Dev
$2,500
Maintenance & API updates
Unified Biometric API
$1,000
3rd-party subscription
Partnership Manager
$3,000
Brand & sponsor management
Community Ops
$800
Moderation & engagement

Technical Roadmap

A phased approach to building Rest Race from concept to scale

1
Phase 1 (Q1)
Foundation Build

Rebuild prototype in Unity with a Unified Biometric API. Develop original IP aesthetic and characters.

2
Phase 2 (Q2)
Multiplayer Integration

Integrate multiplayer races and live leaderboards.

3
Phase 3 (Q3)
Biometric Algorithm

Develop the adaptive biometric algorithm (effort-to-power-up logic).

4
Phase 4 (Q4)
Private Beta

Launch private community beta and test monetization models.

5
Phase 5 (Year 2)
Scale & Partnerships

Expand brand partnerships and scale.

Join the Project

We're looking for partners to help bring this concept to life.

Fund the Build

Our primary goal is to secure the $166,000 needed to fund the initial build and support six months of runway for our team.

Discuss Funding

Become a Partner

We are actively seeking early brand partners in the fitness, wellness, and gaming spaces. Developers and data partners are also encouraged to collaborate.

Explore Partnership